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GBA EMULATION Name
CoG
Author The
Hive Description Colecovision
emulator for the Gameboy Advance and also the Gamecube via the Gameboy Player and now the Nintendo DS (via the GBA Cartridge slot)..
Screenshots
Download HERE
V2 Information =============== Version
History =============== 0.9.7 ===== > Reorganized VRAM and VDP
rendering functions > Rewrote and optimized VDP register handler >
Changes to injection process, to provide support for Pogoshell. Known ROMs
are listed in binary and identified by CRC. 0.9.6 ===== > Fixed
VDP BL - No more mode switch glitches - video builds 'silently'. > Fixed
NMI - Interrupt should only be generated when the interrupt line changes from
low to high. This fixes Pitfall! and other assorted ROMs. Note: This is contrary
to Sean Young's TMS9918a documentation. > Modification to injector so that
multiple binaries can be created simultaneously. 0.9.5 ===== >
Found and fixed massive error in Pogoshell plugin code. Note - this is still
incomplete, and buggy. > Enabled collision detection code (via injector). >
Optimized IN port code. > Preliminary OUT port optimizations. > Fixed
tiny bug in VDP status register. 0.9.4 ===== > Fixed memory
corruption problem. > Fixed problems with various ROMs, including Galaxian. >
Fixed speed problem in Pitfall II, Dig Dug, Jungle Hunt, and others. > Fixed
tiny bug in input handler. > Added customizable input handler. > Enabled
frame synchronisation. 0.9.3 ===== > Internal debugging tool
enhancements. 0.9.2 ===== > Fixed problem with VDP register
4. > Added double size sprite capabilities to VDP emulation. > Disabled
frame synchronisaion (for now). > Started to add menu support. > Enabled
input customization module (not yet fully supported in injector though). >
Added SN76489A audio emulation. 0.9.1 ===== > Enabled frame
synchronisation. > Fixed problem with VDP register 3. > Fixed problem
with Mode 2 redraws. 0.9.0 ===== > Initial release.
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