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GBA EMULATION

Name

CoG

Author

The Hive

Description

Colecovision emulator for the Gameboy Advance and also the Gamecube via the Gameboy Player and now the Nintendo DS (via the GBA Cartridge slot)..

Screenshots

Download

HERE V2

Information

===============
Version History
===============

0.9.7
=====

> Reorganized VRAM and VDP rendering functions
> Rewrote and optimized VDP register handler
> Changes to injection process, to provide support for Pogoshell.
Known ROMs are listed in binary and identified by CRC.

0.9.6
=====

> Fixed VDP BL - No more mode switch glitches - video builds 'silently'.
> Fixed NMI - Interrupt should only be generated when the interrupt line changes
from low to high. This fixes Pitfall! and other assorted ROMs.
Note: This is contrary to Sean Young's TMS9918a documentation.
> Modification to injector so that multiple binaries can be created simultaneously.

0.9.5
=====

> Found and fixed massive error in Pogoshell plugin code.
Note - this is still incomplete, and buggy.
> Enabled collision detection code (via injector).
> Optimized IN port code.
> Preliminary OUT port optimizations.
> Fixed tiny bug in VDP status register.

0.9.4
=====

> Fixed memory corruption problem.
> Fixed problems with various ROMs, including Galaxian.
> Fixed speed problem in Pitfall II, Dig Dug, Jungle Hunt, and others.
> Fixed tiny bug in input handler.
> Added customizable input handler.
> Enabled frame synchronisation.

0.9.3
=====

> Internal debugging tool enhancements.

0.9.2
=====

> Fixed problem with VDP register 4.
> Added double size sprite capabilities to VDP emulation.
> Disabled frame synchronisaion (for now).
> Started to add menu support.
> Enabled input customization module (not yet fully supported in injector though).
> Added SN76489A audio emulation.

0.9.1
=====

> Enabled frame synchronisation.
> Fixed problem with VDP register 3.
> Fixed problem with Mode 2 redraws.

0.9.0
=====

> Initial release.


 


 

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