> Reorganized VRAM and VDP
rendering functions > Rewrote and optimized VDP register handler >
Changes to injection process, to provide support for Pogoshell. Known ROMs
are listed in binary and identified by CRC.
0.9.6 =====
> Fixed
VDP BL - No more mode switch glitches - video builds 'silently'. > Fixed
NMI - Interrupt should only be generated when the interrupt line changes from
low to high. This fixes Pitfall! and other assorted ROMs. Note: This is contrary
to Sean Young's TMS9918a documentation. > Modification to injector so that
multiple binaries can be created simultaneously.
0.9.5 =====
>
Found and fixed massive error in Pogoshell plugin code. Note - this is still
incomplete, and buggy. > Enabled collision detection code (via injector). >
Optimized IN port code. > Preliminary OUT port optimizations. > Fixed
tiny bug in VDP status register.
0.9.4 =====
> Fixed memory
corruption problem. > Fixed problems with various ROMs, including Galaxian. >
Fixed speed problem in Pitfall II, Dig Dug, Jungle Hunt, and others. > Fixed
tiny bug in input handler. > Added customizable input handler. > Enabled
frame synchronisation.
0.9.3 =====
> Internal debugging tool
enhancements.
0.9.2 =====
> Fixed problem with VDP register
4. > Added double size sprite capabilities to VDP emulation. > Disabled
frame synchronisaion (for now). > Started to add menu support. > Enabled
input customization module (not yet fully supported in injector though). >
Added SN76489A audio emulation.
0.9.1 =====
> Enabled frame
synchronisation. > Fixed problem with VDP register 3. > Fixed problem
with Mode 2 redraws.