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GBA EMULATION Name
GoomBA Author FluBBa
Description
Gameboy emulator for the Gameboy Advance, Nintendo
DS and also the Gamecube via the Gameboy Player.
Screenshots 
Download
V2.3 September 17th 2005 Here
V2.3 - 2005-09-17 (FluBBa)
Fixed MultiBoot transfer.
Fixed a bug in the sound init.
Fixed the RTC a bit.
Changed some small things in the cpu core (DK and Kirby faster).
HERE v2.2
Information
Goomba v2.2
-=-=-=-=-=-=- It's
a Gameboy emulator for the GameBoy Advance. - Why? The GBA allready plays
gameboy games. - Well, I don't really have a good excuse, see it as a programming
experiment. Getting Started -=-=-=-=-=-=-=- Before you can use
Goomba, you need to add some GB roms to the emulator. You can do this with
various tools (Goomba Front etc.). Or you can do it manual by using a "DOS"
shell: copy /b goomba.gba+game1.gb+game2.gb goombamenu.gba you can also
insert a splashscreen between goomba and the first game if you want to. Make
sure the game's size are correct and that they contain a "real" Nintendo
header, some unlicensed games seem to use their own headers. Also make sure
your flashing software allocates 64kByte/512kbit SRAM for Goomba. Controls -=-=-=-= Menu
navigation: Press L+R to open the menu, A to choose, B (or L+R again) to cancel. Speed
modes: L+START switches between throttled/unthrottled/slomo mode. Quick
load: R+START loads the last savestate of the current rom. Quick save: R+SELECT
saves to the last savestate of the current rom (or makes a new one if none
exist). Sleep: START+SELECT wakes up from sleep mode (activated from menu
or 5/10/30 minutes of inactivity) Other Stuff -=-=-=-=-=-=- Gameboy
SRAM: Goomba automaticly takes care of games which use 8kByte SRAM, games
which use 32kByte SRAM (most of the Pokemon games) must be saved by using
savestates though. Link transfer: Sends Goomba to another GBA. The other GBA
must be in multiboot receive mode (no cartridge inserted, powered on and waiting
with the "GAME BOY" logo displayed). Only one game can be sent at
a time, and only if it's small enough to send (128kB or less). A game can
only be sent to 1 (one) Gameboy at a time, disconnect all other gameboys during
transfer. Multi player link play: NOT DONE YET. PoGoomba: If you wish
to use Goomba with Pogoshell just rename goomba.gba to gb.bin and put it in
the plugins directory. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Big
thanks to www.XGFlash2.com for support, go there for all your GBA/SP flash card
needs. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= For
more information, go to Goomba - The Official Site at http://goomba.bornonapirateship.com/ or
my own http://hem.passagen.se/flubba/gba.html ! Thank you: -=-=-=-=-=-=- Red
Mage - page hosting, testing newbie and the nation of Japan - Goomba Front,
testing MarkUK - testing Markus Oberhumer - LZO compression library Jeff
Frohwein - MBV2 Neal Tew - For PocketNES Forgotten - For VisualBoy(Advance)
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