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15:49 August 2nd, 2006

Mario vs. Donkey Kong for Gameboy Advance™ at US$ 12.90 only - offer valid for 1 week

Posted By: wraggster

News from Play Asia:

Weekly Special: Mario vs. Donkey Kong for Gameboy Advance™ at US$ 12.90 only - offer valid for 1 week

From the publisher: After years of apparent good will, Mario and Donkey Kong are at it again -- this time on Game Boy Advance! Donkey Kong has stolen all the Mini-Mario toys from the Mario Toy Co., and now it's up to Mario to hunt down his long-time nemesis and retrieve the pilfered goods. He'll have to race through confounding levels, finding keys and releasing Mini Marios, before time runs out. Along the way he'll master new moves in order to scale the puzzling heights of six action-packed worlds!

Mario vs. Donkey Kong for Gameboy Advance™ is now available at US$ 12.90 only.

More info --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html

0 comments - Last Comment By wraggster

16:00 August 2nd, 2006

Barnyard US ver.

Posted By: wraggster

New for GBA/GBMicro from SuccessHK



Barnyard brings the animal world to life on your GBA! Players will start off as the 'new cow on the block,' form alliances with fellow animals, taking on challenges and sporting competitions, protecting the farm from coyote invaders, and doing lots of goofing off on the side. Players will be able to explore a fully interactive world and prove that they have what it takes to be the biggest party animal of all.

1 comments - Last Comment By ACID

16:01 August 2nd, 2006

Veggie Tales: Larry Boy And The Bad Apple US ver.

Posted By: wraggster

New for GBA/GBMicro from SuccessHK




VeggieTales LarryBoy and the Bad Apple is a platforming / puzzle adventure game for the Nintendo GBA. Inspired by the upcoming feature length DVD, this game centers around the themes of temptation and moderation. Players will take control of LarryBoy, the caped cucumber crusader, and try to stop the evil Bad Apple from tempting several citizens of Bumblyburg. In order to do this, players will take on a series of time based platforming missions located in a variety of wild areas around the city

0 comments - Last Comment By wraggster

16:21 August 2nd, 2006

Visual Boy Advance Updated

Posted By: wraggster

Spacy has released a new build of the best GBA emulator for windows, heres whats new:

Removed restriction that prevented listing of display modes smaller than 640x480 for DirectDraw.

Old screenshots will no longer be overwritten.
Added aspect ratio correct scaling to Direct3D (triggered by !theApp.fullScreenStretch)

ReAdded texture filtering support to Direct3D.

Removed remaining code pieces of flash size enhancedDetection.

Changed some default settings including default flash size (is now 128 KB at first start).

Fixed little misspelling in INSTALL.txt
Download and Give Feedback Via Comments

2 comments - Last Comment By Shadowblind

21:04 August 3rd, 2006

Masses of New Commercial GBA Games

Posted By: wraggster

Tons of New GBA games at SuccessHK:

Heres the list of new (new in stock too) games:

Hello Kitty Happy Party Pals US ver.
Winnie the Pooh's Rumbly Tumbly Adventure US ver.
Monopoly US ver.
Mario Golf Advance Tour US ver.
Sonic Advance 3 US ver.
Megaman Zero 4 US ver.
Yu-Gi-Oh Double Pack US ver.
Sonic Advance & Sonic Pinball Party Combo Pack US ver.
Dragon Ball Z: The Legacy of Goku II US ver.
Zoids: Legacy US ver.

3 comments - Last Comment By SSaxdude

16:29 August 5th, 2006

No$gba v2.3

Posted By: wraggster

The Nocash GBA emulator which also has partial DS Emulation for Windows has seen a new update but theres far too much to post here (100s of lines :P), so ill let you find out for yourself

Download and Give Feedback Via Comments

7 comments - Last Comment By vorpal86er

03:00 August 7th, 2006

Nintendo DS Lite Review

Posted By: wraggster



I finally got around to doing a review of my DS Lite, check it out HERE --> http://www.dcemu.co.uk/nintendo-dslite-review.php

0 comments - Last Comment By wraggster

21:06 August 7th, 2006

Final Fantasy 4th World Cup won by Italy

Posted By: wraggster

New GBA Homebrew release:

Federico Severi posted this:

To celebrate the victory of Italy at the Germany FIFA World Cup 2006, i've coded this funny gba demo Also it shows what Materazzi said to Zidane. Of course it's not offensive vs French people. I have french friends that laughed to see this way to waste time http://digilander.iol.it/tipika/zidane.htm

0 comments - Last Comment By wraggster

21:08 August 7th, 2006

Jespa3D Engine ver1.368

Posted By: wraggster

New GBA Homebrew release:

Release of a 3D Engine by Jespa:

Features
- semi 3D Map based on 2D map subdivided in convex sectors.
- Render based on raycasting.
- AntiAliasing via MipMaping.
- Render slices whitout mapping.
- Render 2D Objects with animation.
- Maps ceil & floor.
- Aritmetic Point Math 16.16 & 16.8.
- Variables heights ceil & floor for any sector.
- 30 percent coded in assembler.
- Portals textured by a transparent image (texture type sprite).
- Enverionment mapping.
- Flat Z shading.
- Light functions.
- Collision management for wall, floor & ceil.

Download Here

0 comments - Last Comment By wraggster

21:09 August 7th, 2006

Vulkanon V1.0

Posted By: wraggster

New GBA Homebrew release:

Takayama Fumihiko posted this:

Vulkanon is a new bullet hell shmups for GBA. A marvelous barrage that challenges the limit of GBA attacks you. Please enjoy to destroy the barrage by overwhelming power shot.

http://gba.pqrs.org/vulkanon/

2 comments - Last Comment By Aryn

18:16 August 8th, 2006

A special collector's edition of the classic board game Monopoly has been created tha

Posted By: wraggster

A special collector's edition of the classic board game Monopoly has been created that stars the finest heroes and villains from various Nintendo games.

Mario, Luigi, Link and Kirby all appear on the board, with the two moustachioed brothers taking up the prized Park Lane and Mayfair squares. Even the pieces you guide around the board have been Nintendoed, with Mario's cap, Link's iron boots, Donkey Kong's barrel, a Hylian shield and a Koopa shell all having been recreated in pewter.

The board game is currently available on this US website for $35.95 (about £19).

Screenshot Via Comments

1 comments - Last Comment By Video_freak

18:19 August 8th, 2006

Brothers of Reinvention

Posted By: wraggster

Via Washingtonpost

So what is it about Mario?

The portly plumber who's out to save Mushroom Kingdom and maybe get a kiss from the princess is still hopping, jumping, stomping his way from the original "Super Mario Bros." (released in 1985) to the latest "New Super Mario Bros." (released in May). He's still the friendly Everyman, still in the same red-and-blue overalls, still sporting the same mustached, rosy-cheeked, aw-shucks look.

And he's the most popular game character among 9-to-12-year-olds, says the NPD Group, which tracks game sales in the United States.

"Mario never gets old, kind of like James Bond," says Michael Pachter, a game analyst at Wedbush Morgan Securities. "And who doesn't think James Bond is cool?"

Twenty-five years after his debut, Mario is the angelic, lovable, all-too-recognizable face of the best-selling video game franchise ever, racking up sales of nearly $2.3 billion in the United States -- and that's only since 1995, as far back as NPD data go. There are currently more than 50 Mario-related games in the market. And the best ones attract tweens who are old enough to appreciate the games' complexity and beauty -- pipes that lead to secret mazes! Mushrooms that double your size! -- but young enough to want to have pure, easy, harmless fun. Who wouldn't want to break a brick by bopping it with your head?

It also doesn't hurt that many parents of these tweens, head-boppers themselves, have grown up playing Mario.

It's all Mario, all Nintendo, all the time at the Palamore residence in Arlington, where it's not entirely clear who's the biggest Mario fan.

Is it 8-year-old Matthew, who proudly declares, "I have Mario's voice," and spontaneously says " Mamma mia! "? Or Curtis, 10, who goes on and on about "Super Mario Sunshine"? Or 12-year-old Chris, who can't decide which of the family's eight Mario games is his favorite?

Or is it Brad -- the boys' 30-year-old dad, a minister at the Arlington Church of Christ -- who jokingly introduces himself as "Luigi" and has very fond memories of a five-day binge of pizza and "Super Mario Bros." on his Nintendo Entertainment System when he was 10?

"The thing about Mario is, you can play it with your kids," says Brad Palamore, a self-described "Nintendo dad." "You don't have to worry about what they're seeing on the screen because as a kid yourself, you've seen what goes on in a Mario game."

Mario is the creation of the legendary Japanese game designer Shigeru Miyamoto, also the man behind Donkey Kong. In the early 1980s, Mario was known as Jumpman, Donkey Kong's nemesis in an arcade game. But when Jumpman proved to be as popular as Kong, he transformed into Mario, the middle-aged plumber with a heart of gold. He's Tony Soprano but gentler, Tony Danza but cuter, Mickey Mouse but Italian by way of Japan, with a posse that includes Luigi, Yoshi, Princess Peach, et al. (It's been reported that the name is a homage to Mario Regale, the former landlord of Nintendo's warehouse in Redmond, Wash.) He's starred in "Super Mario Brothers," his very own live-action 1993 movie, and has appeared on "The Simpsons," playing an Italian tourist. He's the omnipresent mascot of Nintendo, which this fall will release Wii, its new game console, and if all goes well, a new game called "Super Mario Galaxy" with it.

"It's Mario's games that have made him so universally famous. 'Super Mario Bros. 3' is still my all-time favorite video game today. It's got such inventiveness -- not too simple, not too frustrating," says Dan Hsu, editor of Electronic Gaming Monthly. "Mario's games are consistently good. That's why the man is where he's at today."

There's a Mario game in practically every flavor and genre -- sports ("Mario Tennis: Power Tour"), racing ("Mario Kart: Double Dash!!"), adventure ("Mario Party 7") -- and like "The Sims," the hugely successful PC franchise, Mario has proven to be girl-friendly too.

The game world, like other entertainment media, is an industry built on brand loyalty -- there are "Legend of Zelda" people, "Final Fantasy" people, "Madden NFL" people, "Halo" people, "Grand Theft Auto" people and the folks who sweat and swear and live by "World of Warcraft." Then there are Mario people like Michael Koyfman. Five years ago, at age 12, Koyfman started his own Web site, the Super Mario Fan Club ( http://www.smfc.us/ ). The club has 239 members.

Koyfman, 17, who will be a senior at John A. Rowland High School in Los Angeles County in the fall, says he got hooked on Mario 10 years ago and still takes the time each day to play one of his 30 Mario games -- "Mario Kart DS" and "Super Smash Bros. Melee" are his favs -- save Mushroom Kingdom and kiss the princess.

"I guess I should be getting tired of the games now, but I'm not."

2 comments - Last Comment By cloud_952

18:27 August 8th, 2006

Capcom's Gameboy Advance™ platform action game RockMan Zero 2 at US$9.90

Posted By: wraggster

News from Play Asia:

Weekly Special: Capcom's Gameboy Advance™ platform action game RockMan Zero 2 at US$ 9.90 only - offer valid for 1 week

RockMan fans rejoice! The blaster-slingin' blue bomber is back on the GBA™ in RockMan Zero 2.

Recent RockMan 2-D action games have proven to be top-notch 2D side-scrollers, and have also earned a reputation for being incredibly challenging. RockMan Zero 2 lives up to its legacy in both categories--it's a beautifully-designed game packed with intense, fiendishly-challenging gameplay.

The story of RockMan Zero 2 centers on the cyborg Zero's continuing attempt to battle the anti-reploid organization Neo Arcadia. A year has passed since the last adventure, and Zero searches for Ciel and the resistance fighters. Little does Zero know that he's about to be a pawn in an elaborate scheme to cause turmoil between reploids and humans.

Capcom's Gameboy Advance™ platform action game RockMan Zero 2 (aka. Mega Man Zero 2) is now available at discounted US$ 9.90 only.

More info

2 comments - Last Comment By cloud_952

18:54 August 8th, 2006

Hello Kitty Happy Party Pals US ver.

Posted By: wraggster

New from SuccessHK



Hello Kitty is throwing a party and she needs your help! Explore her world to pick out the perfect outfit, music and more. It's up to you and Hello Kitty to plan the perfect party! Features: Explore Hello Kitty's favourite places and meet with all of her friends Play 10+ fun party games with Hello Kitty Send fun notes to Hello Kitty's friends to invite them to your great party

0 comments - Last Comment By wraggster

18:55 August 8th, 2006

Scooby Doo Movie Dual Pack US ver.

Posted By: wraggster

New from SuccessHK



Scooby-Doo the Movie
In Scooby-Doo the Movie, players explore exotic locations inspired by the movie, searching for clues to complete missions and ultimately, solve Spooky Island's big mystery. Inspired by actual movie stills and artwork, the game features rendered environments and familiar characters in action/adventure gameplay.

Scooby-Doo 2
Players have to assist the Mystery, Inc. team in recovering a collection of monster masks they had collected from their previous adventures. It seems one of the masks has transformed into a pterodactyl ghost, and the recalcitrant beastie has made away with all of the other masks. Bad Pterry!

0 comments - Last Comment By wraggster

18:57 August 8th, 2006

Madden NFL 07 US ver.

Posted By: wraggster

New from SuccessHK



The 2007 edition of EA's unstoppable football franchise. New to the GBA version this year is the addition of more Game Boy Advance-exclusive mini-games; offense and defense skills games, punting and running skills games, and more. Also, stay up to date with all the off-season moves with new team rosters, uniforms, and logos for the 2006 NFL season.

1 comments - Last Comment By Video_freak

21:01 August 9th, 2006

Yu-Gi-Oh! Double Pack 2 US ver.

Posted By: wraggster

New From SuccessHK



Two exciting Yu-Gi-Oh! adventures in one package!
The Destiny Board Traveler
Its a new spin on board games! Play as one of the characters from the hit Yu-Gi-Oh! TV series and duel with up to 3 friends by summoning monsters and battling on one of the many maps including Domino Park and Outer Space! Combining the best elements of the Yu-Gi-Oh! Trading Card Game and a strategic board game, Yu-Gi-Oh! Destiny Board Traveler gives gamers an all new way to duel.

Dungeon Dice Monsters
Dungeon Dice Monsters is another great adventure in the Yu-Gi-Oh! universe. As featured in the Dungeon Dice Monsters story arc in the animated television series, players collect and fight with dice inscribed with mystical powers and magic in order to defeat their opponents. Enter a dozen different tournaments and ultimately face-off against the scheming creator of Dungeon Dice Monsters, Duke Devlin.

0 comments - Last Comment By wraggster

22:38 August 9th, 2006

World's first tongue-controlled Nintendo Game Boy AdvanceSP

Posted By: wraggster

Via Simmunity

Simmunity has created the world's first tongue-controlled Nintendo Game Boy AdvanceSP console and Game Cube controller for quadriplegic youth and adults.

The unit is designed for special people in school, residential and hospital settings, who can now play Game Boys with a tongue controller.

At left, you see a Tongue-Controlled Game Boy Advance SP and remote control receiver and a Charmed Labs XPort 2.0 cartridge programmed with a custom game program.

To make this work, we added a new jack for the receiver input. This receiver processes signals from the tongue-touch keypad and, in this case, relays them to a second micro-controller computer chip inside the Game Boy, added by Simmunity, to decode the reciever signals and activate the Game Boy Advance SP buttons.

The Nintendo Game Boy Advance SP operates normally with all Game Boy Advance compatible cartridges, though games which require multiple simultaneous button closures will require an assistant to help push extra buttons during play. Many games such as the popular Pokemon Pinball game and retro game collections with Ms. PacMan, Battle Zone and Galaxian are easily played on the Tongue Controlled Game Boy Advance SP without assistance. The Tongue Controlled Game Boy Advance SP can also control many Nintendo Game Cube Games through use of a Nintendo Game Boy Advance to Game Cube link cable.

Each Remote Controlled Game Boy Advance SP system is created by remanufacturing a standard Game Boy Advance SP console and adding a MicroChip PIC processor for signal decoding and button activation. Remanufactured consoles look unmodified and provide full battery life.

Simmunity Corporation is also developing specialized games and augmented communications software for people with various physical and cognitive communications challenges. We are dedicated to the thousands of young people whose lives we can touch and make brighter with learning, communication and entertainment products. We endeavor to raise self esteem and independence through accomplishment.
Screenshots Via Comments

6 comments - Last Comment By scottyboynow

18:44 August 10th, 2006

Snezziboy v0.25 - Snes Emulator for the Gameboy Advance

Posted By: wraggster

Snezziboy the SNES Emulator for the Gameboy Advance (nintendo ds too) has been updated, heres whats new:

Fixes and Features:
- Fixed a bug with the reading of registers $2137/$213C/$213D (Final Fantasy Mystic Quest is able to proceed to the title screen)
- Fixed a critical bug with the MVN/MVP instructions to handle the A register correctly in 8-bit mode.
- Fixed a DMA bug so that the incrementing of the source address does not affect the address bank. (Final Fantasy Mystic no longer crashes and now seems playable)
- Fixed a bug with the DMA transfer to correctly increment the source address depending on the DMA increment mode. (Secret of Mana no longer crashes before the first dungeon) - Fixed a bug with the RESET function that causes backgrounds remain stationary after using the configuration's RESET option.
- Fixed the SBC instruction to take care of decimal mode subtraction (uses modified code from SNES Advance) (Zombies ate my Neighbors is now playable)
- Fixed Mode 7 where there was once a band appearing at the top of the screen.
- Fixed (partially) SNES additive transparencies. - Implemented Mode 7 wraparound based on register $211A. HDMA: - Implemented partial HDMA for background scrolling positions (Donkey Kong 3, first level moves as expected) (Street Fighter 2 background moves as expected) (Castlevania X first level background effects visible) (HDMA is slow on the GBA and is expected)
- Implemented new option to enable/disable HDMA (for games that don't necessarily require it)
Optimizations:
- Made slight optimizations to instructions that operate on the A register, and certain jump instructions
- Made major optimizations to all instructions to remove instruction to add to SnesPC register (Credit to Gladius for the suggestion; most games should experience a slight but notable increase in speed)
Download and Give Feedback Via Comments

7 comments - Last Comment By kayhanbakid

22:30 August 15th, 2006

The GBA Micro Clock

Posted By: wraggster

Nintendo have released some rather cool looking clocks in Japan that are in the shape of a GB Micro, check out the screen via comments

5 comments - Last Comment By Video_freak

22:39 August 15th, 2006

Garfield The Search for Pooky US ver.

Posted By: wraggster

New from SuccessHK



Garfield has lost his Pooky bear and it's your job to help find Pooky by controlling Garfield in his search. The search for Pooky will take Garfield through his most known locales, he will meet the other characters (like Jon, Odie, Arlene, etc.), and of course encounter typical Garfield elements like spiders, food, mice, dogs, etc. During his search Garfield will inevitably eat food and lots of it, of course. In the game, food will also represent energy. The more food Garfield eats, the more energy he has to do extraordinary moves. A level plays like a sideway-scrolling platform game, though some levels also scroll up and down to span a larger vertical area. Garfield moves from one side of the screen towards the other and must pick up food and other goodies on the way. At the same time all sorts of obstacles will have to be avoided, such as web spinning spiders, happy Odie rushing towards Garfield, bad food, annoying kids, angry pit-bulls, and more.

0 comments - Last Comment By wraggster

22:40 August 15th, 2006

Megaman Zero 3 US ver.

Posted By: wraggster

New from SuccessHK



Third-installment in Capcom's Mega Man Zero action for Game Boy Advance. The game once again stars Zero from Mega Man X in a side-scrolling action shooter. The form change upgrade system from the previous installment has been replaced with a chip customize system. Players can collect head, body, foot chips to customize the hero's abilities. The game features e-Reader support.

2 comments - Last Comment By Rocksil

22:41 August 15th, 2006

Spider-Man 2-in-1 Game Pack US ver

Posted By: wraggster

New from SuccessHK



Activision pairs up two favorite hits on one favorite Game Boy Advance Game Pack. Now game fans can get twice the action, twice the fun and twice the entertainment. Spider-Man unleashes cool combat moves against his toughest villains. In Spider-Man 2, take New York for a spin. Battle Doc Ock and others in huge 3-D environments.

1 comments - Last Comment By Video_freak

22:42 August 15th, 2006

Dragon Ball Z: Taiketsu US ver.

Posted By: wraggster

New from SuccessHK



Play as your favorite Dragon Ball Z characters in the new fighting game Taiketsu for the Game Boy Advance. Choose from 15 of the most popular DBZ characters such as Goku, Gohan, Piccolo, Cell, Frieza, Buu, Trunks, Vegeta and the powerful Broly. Each character has his own signature arsenal of marital arts attacks, combos, and the power to transform into Super Saiyan form and unleash Earth shaking attacks. Fight in epic battles taking place on the ground and in the sky as player can fly and fight in mid-air. Play the single-player mode, or team up with a friend for battles with up to four characters at a time (two human and two computer fighters).

0 comments - Last Comment By wraggster

18:11 August 16th, 2006

Snezziboy v0.26 - Snes Emulator for the Gameboy Advance

Posted By: wraggster

Snezziboy the SNES Emulator for the Gameboy Advance (nintendo ds too) has been updated, heres whats new:

Fixes and Features:

Fixed a small bug in the debug version, as the horizontal cycles was not showing up correctly.

Fixed transparency so that it is disabled if the register $2130 disables all color math. (Fixes the screw up in Aladdin)

Fix code skip for WAI/STP/WDM instructions so that if the player does not enable HDMA through the Snezziboy configuration, then the code skip selects the fastest skipping mode.

Fixed a critical bug in the mechanism that supports the intra-frame update of background scroll position. The bug, which crashes the emulator at worst, or screws up some layers at best, only occurs after about 65535 SNES frames have been completely rendered, or roughly 18 minutes into gameplay, assuming the game runs at full 60 fps without slowdown.
Download and Give Feedback Via Comments

21 comments - Last Comment By DanTheManMS

00:43 August 17th, 2006

The Last Seal (GBA Game)

Posted By: wraggster

Thanks to PDRoms for this news.

Sascha Brandt and Roman Schaub have released a pretty impressive GBA game which was planed for a commercial release, but is freeware now.

It's a point-and-click adventure where you take control over a hero called Russ Kimble. Experience one of the biggest GBA-adventures ever produced. Where other classic titles feature about 100 locations, The Last Seal features more than 180 locations split up into more than 500 detailed rendered screens, with character-animations exceeding the magic 1000-frames-barrier!

Give it a go and feel free to donate them for their hard work.

http://www.ancor.ch/tls/index.php

7 comments - Last Comment By Ushrufp

17:48 August 17th, 2006

Walking NES Controller

Posted By: wraggster

Im a fan of Nintendo but the person in the screenshot attached in the comments takes his love of Nintendo just a tad too far.

Check it out and tell us what you think:

25 comments - Last Comment By MrMAGFest

18:05 August 17th, 2006

VisualBoy Advance 1.8.0-k54

Posted By: wraggster

kode54 has released a new build of the GBA Emulator for Windows, heres whats new:

GBC sound code based on Shay Green's Gb_Snd_Emu, with changes for GBA mode. NEW Updated to Gb_Snd_Emu v0.1.4
LCD color correction for GBA and GBC.
GBA PCM channel sound interpolation.
DirectInput keyboard input only works when main window has input focus.
NEW Replaced original ZIP support and added Rar and 7-Zip support based on Blargg's File_Extractor library.
DirectSound output has global focus. Useful if you want to play windowed or fullscreen on a second display while keeping IM/IRC or other communications open and focused on primary display, or something.
Fixed interframe blending so it isn't applied during window repainting.
Fixed interframe blending functions so they observe srcPitch parameter properly, required for the above fix.
NEW Direct3D always uses 32bpp backbuffer.
NEW Direct3D resets the display when the device is lost.
DirectDraw vsync uses a timer to poll the current scanline to avoid drivers that hog the CPU on WaitForVerticalBlank.
NEW OpenGL vsync support only polls available extensions on initialization, and uses a more thorough extension check.
NEW DirectSound always uses software buffers since some drivers may trigger buffer position events incorrectly.
Registry support disabled completely.
NEW Video mode polling ignores modes larger than 4095x4095 to prevent passing illegal modes to the list callback.
NEW Fixed binary transparency on the 256x256 24bpp icon.
Download and Give Feedback Via Comment

6 comments - Last Comment By Ryu Kenshin

12:34 August 19th, 2006

One Piece US ver.

Posted By: wraggster

New from SuccessHK



Play as Monkey D. Luffy in this side-scrolling action game as you battle pesky pirates in your quest to become the Pirate King! Use all your stretchy skills to defeat all 12 enemies from the hit TV show, collect items and unlock new areas and special moves each time you play!

0 comments - Last Comment By wraggster

14:50 August 19th, 2006

Neoflash Coding Contest Summer 2006 Reminder

Posted By: wraggster

Those coders who are thinking of entering the Neoflash Summer coding Contest which is supporting PSP, Nintendo DS and GBA have only 1 day to get submitting to get a chance of winning a Nintendo Wii.

The competition has created some excellent entries so far and i must compliment all coders as theres some great entries amongst them.

We also publically thank Neoflash for creating the best PSP/DS/GBA Coding Contest

More details on the Comp Here

As im sure you have noticed already DCEmu is getting up to the minute news of all releases from the comp

1 comments - Last Comment By Junixx

19:29 August 19th, 2006

GBA GAME - Lindsi Luna Blast

Posted By: wraggster

Alekmaul has posted this entry to the Neoflash Coding Competition:

- LINDSI LUNA BLAST 1.0 -

CODE : Alekmaul
ORIGINAL IDEA, GFX, LINDSI CREATION, CHARACTER & MAP DESIGN : Nhut

See readme.txt for others credits.
Story :

Lindsi is a dynamic young girl who likes action. Nana, the girl from the menus and a good friend
of her, gives her a serie of different missions.

How to play :

Lindsi is a "homage to old school games". Pure action, with a little research side. You must go
through differents levels to find how to escape. You have some doors which can be open and other
not.
Don't hesitate to visit often some rooms, regarding the situation, some informations can change.
Also, visit empty rooms to find some objects too, but it is only an advice ;-)

START : Pause and play level
A : Jump
B : Fire (you have to shoot an enemy twice to kill it)
LEFT & RIGHT : move left and right ;-)
UP : open doors
DOWN : crouch
LEFT/RIGHT & UP : to go upstair
LEFT/RIGHT & DOWN : to go downstair
Btw, You can't shoot and move left/right simultaneously.
Download at the Release Thread

2 comments - Last Comment By iball

01:01 August 20th, 2006

Mario Telling Jokes

Posted By: wraggster

Theres video on youtube of our Mario telling jokes, check it out and let us know what you think:

http://www.youtube.com/watch?v=XoJL3uKRLBA

2 comments - Last Comment By kcajblue

01:33 August 20th, 2006

Gbatactics

Posted By: wraggster

Davgav posted this release for the Neoflash Coding Comp:

ABOUT
The goal of this game is to defeat all the units of the other player moving them by turns.
CONTROLS
D-pad: Move in menus.
B: Cancel
A: Confirm

Download Here

1 comments - Last Comment By TrevorBoyd

19:53 August 20th, 2006

BANJO ADVANCE (GBA Game)

Posted By: wraggster

Omg has posted an entry to the Neoflash Coding Comp, heres the details:

What is Banjo Advance ?

Banjo Advance is a platform game starring Banjo (hero of Banjo-Kazooie licence).
There are 3 levels, each one contain 100 notes.
You need to find all.

Story :

Before Banjo-Kazooie Banjo is lost and need to find his house... To return to home he need to take all these notes.

How to play :

Banjo can run and jump.

A : Jump
LEFT & RIGHT : Move left and right
DOWN : See what's going down
UP : See what's going up

Download at Link Above

4 comments - Last Comment By JKKDARK

23:23 August 20th, 2006

GBA Graphics

Posted By: wraggster

Brunni has posted an excellent new application for the GBA and an entry into the Neoflash Coding Comp, heres the release details:

GBA Graphics is an easy-to-use graphical tool to convert any graphic (BMP, PNG, TIF, JPG, GIF) for your Game Boy Advance and use it in your project. It has a lot of options and is fast.

GBA Graphics also has a very powerful universal map editor, very easy to use, so that you will not have to create your own editor for your projects. It allows you to edit multiple maps (planes), link them, create specimen (sample) maps where you can pick up blocks easily, has multiple undo/redo support, displaying transparent planes, a properties window (set each tile individually), you can do arithmetic operations on tiles, zoom, define a grid, do parallax scrolling between planes, and much more. Look at "Sonic" in the "Example" folder, just open "Niveau 01.pgg" with GBA Graphics, you'll see, all is set-up to create sonic levels very easily and quickly, like you could do for any other 2D-type game. Even graphic conversions are automatized with script.
More details HERE

1 comments - Last Comment By Video_freak

23:45 August 20th, 2006

[GBA]Sudoku Micro

Posted By: wraggster

Phantom has posted a new entry into the Neoflash Coding competition, heres the details:

First I want to say it's a RC1 not a final release.

What's In :
*100 Sudokus, 20 easy,30 medium and 50 hard
*A Sudoku generator
*12 Skins (thanks Padmé and SabAnge)
*A Sudoku solver
*Instant Save and savegame
*A lot of love (really)

What's Not In :
*Music and sounds (to make this release lighter)
*More Sudokus
*More Skins (15 are ready, waiting to be converted)
*A better generator with config.
*A second savegame for a second player
*Multi language...
Download HERE

0 comments - Last Comment By wraggster

13:09 August 21st, 2006

Mario is a Rap Star

Posted By: wraggster

Someone dressed up as Mario is taking the music world by storm, check out his Video, also theres a screen via the comments of the singer in full Mario gear.

1 comments - Last Comment By eloyluna

13:36 August 21st, 2006

Beer Belly Bill 3: Grillieren (GBA Game)

Posted By: wraggster

Via PDroms

Bill is having a barbecue, and of course it's up to you to serve delicious meat to him! This game won the Buenzli 15 Game Development Competition.

http://www.widdy.de/gba.html

0 comments - Last Comment By wraggster

19:59 August 22nd, 2006

Hvca V0.9

Posted By: wraggster

HVCA the Nes emulator for the GBA has seen an updated release, dont ask me whats new, its all in japanese.

UPDATE

New version with i presume a fixed Merge.bat

Download and Give feedback Via Comments

5 comments - Last Comment By JKKDARK

16:38 August 25th, 2006

"My Wife's Nintendo Apron"

Posted By: wraggster

Via Kotaku

Not my wife. My wife doesn't have an apron, because we eat only beef jerky at the Ashcraft house. That and popcorn. Reader Elfire's misses does have an apron. He explains:

My wife is a Nintendo fangirl. A few months ago she made this apron for herself so she could show her love for Nintendo while cooking.
Domestic evenings are spent playing "a few rounds of Mario Kart DS together" and then eating a home-made feast to satisfy those "after Kart munchies." Stepford Wives, anyone?

Screen Via Comments

6 comments - Last Comment By kcajblue

11:20 August 26th, 2006

Dragon Ball Z: Legacy of Goku US ver.

Posted By: wraggster

New Game from SuccessHK



Dragon Ball Z - The Legacy of Goku will take you on an incredible journey to protect the Universe from the evil Frieza once and for all! You?ll use combat strategies to help fulfill the Legacy of Goku, the greatest warrior the Universe has ever known!The kidnapping of Goku?s son Gohan threatens the safety of the Universe. The future depends on your ability to use your powers to help Goku? defeat his enemies. Get ready to Power Up!

3 comments - Last Comment By Vegetable

11:21 August 26th, 2006

Dragon Ball Z: Supersonic Warriors US ver.

Posted By: wraggster

New Game from SuccessHK



Dragon Ball Z: Supersonic Warriors is the English version of the Japanese Dragon Ball Z: Bukuu Tougeki by Banpresto. Based on the popular anime, Super Sonic Warriors is a fighting game that relies heavily on combos. The game features a huge assortment of playable fighters from the series, including Goku, Gotenks, Majin Buu, Cell, Android #18, Dr. Gero, Frieza, Captain Ginyu, Trunks, Vegeta, Krillin, Piccolo, and Gohan. Players can choose to simply go at it in a one-on-one or three-on-three tagteam battle, or work their way through the game in each character's Story Mode that follows the specific DBZ character's plot. Battles will go airborne frequently, and the camera will zoom in and out of the action as the two dueling characters duke it out towards victory.

0 comments - Last Comment By wraggster

11:23 August 26th, 2006

Monsters, Inc. US ver.

Posted By: wraggster

New Game from SuccessHK



In Monsters, Inc., based on characters from the Disney/Pixar movie, you'll help Sulley, the top scarer at Monsters and the biggest, bluest, most sweet-hearted monster of all, get Boo home. Randall, the second-best kid scarer at Monsters and a calculating chameleon, has shredded Boo's door. Now it's up you and Sulley to recover the door pieces and get her home safely. With more than 20 levels of Monstropolis to explore and bonus minigames and puzzles to play, you'll be too busy challenging your skills to be scared of a few furry monsters. And, if you're in a pinch, don't forget to use Sulley's impressive roar and the Laugh Launcher to surprise your enemies!

2 comments - Last Comment By kcajblue

18:20 August 28th, 2006

Game Boy Micro lands in UK bargain bin

Posted By: wraggster

The Gameboy Micro is now on sale at Game Stores in the UK are on sale for £39, nice for a bargain buy.

4 comments - Last Comment By iball

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