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GBA EMULATION

Name

PocketNes

Author

FluBBa

Description

Nes emulator for the Gameboy Advance and also the Gamecube via the Gameboy Player and now the Nintendo DS (via the GBA Cartridge slot)..

Screenshots

Download

HERE v9.98 02/07/2005 release

Information

PocketNES v9.98
-=-=-=-=-=-=-=

It's a Nintendo Entertainment System (NES) emulator for the GameBoy Advance.
But you already knew that, didn't you?

Getting Started
-=-=-=-=-=-=-=-

Before you can use PocketNES, you need to add some NES roms to the emulator.
You can do this with various tools (Thingy, NEStoGBA, etc.) found at
http://www.pocketnes.org/downloads.html. Older tools (made for v7a) should
work fine, as long as you don't use any "SRAM slot" settings, as they aren't
needed anymore.
Make sure your flashing software allocates 64kByte/512kbit SRAM for PocketNES.


Controls
-=-=-=-=

Menu navigation: Press L+R to open the menu, A to choose, B (or L+R again)
to cancel.

Unscaled modes: L and R buttons scroll the screen up and down.

Scaled modes: Press L+SELECT to adjust the background.

Speed modes: L+START switches between throttled/unthrottled/slomo mode.

Quick load: R+START loads the last savestate of the current rom.

Quick save: R+SELECT saves to the last savestate of the current rom (or makes
a new one if none exist).

Sleep: START+SELECT wakes up from sleep mode (activated from menu or 5
minutes of inactivity)

Other Stuff
-=-=-=-=-=-=-

Link transfer: Sends PocketNES to another GBA. The other GBA must be in
multiboot receive mode (no cartridge inserted, powered on and waiting with
the "GAME BOY" logo displayed). Only one game can be sent at a time, and
only if it's small enough to send (approx. 190kB or less). A game can only
be sent to 1 (one) Gameboy at a time, disconnect all other gameboys during
transfer.

Multi player link play: Go to the menu and change Controller: to read
"Link2P"/"Link3P"/"Link4P", depending on how many Gameboys you will use.
Once this is done on all GBAs, leave the menu on all slaves first, then
the master, the game will restart and you can begin playing.
If the link is lost (cable is pulled out, or a GBA is restarted),
link must be re-initiated, this is done by a restart on the master and
then selecting the appropriate link and leave the menu. The slaves doesn't
have to do anything.

Use an original Nintendo cable!

PogoNES: If you wish to use PocketNES with Pogoshell
just rename pocketnes.gba to nes.bin

GameBoy Player:
To be able to check for the GameBoy Player one must display the GameBoy Player
logo, the easiest way to get it is by downloading it from my homepage.
Otherwise you can rip it from any other game that displays it (SMA4 & Pokemon Pinball).
There is no actuall use for it yet, but the check is there and I would appreciate
if people could test it on their GameBoy Players, it says in the menu
"PocketNES v9.94 on GBP".

Supports Mapper:
0,1,2,3,4,5,7,9,11,15,16,17,18,19,21,23,25,32,33,34,64,65,66,67,68,69,
70,71,72,73,75,76,78,79,80,86,87,92,93,94,97,99,105,151,152,180,228,232
Just because PocketNES supports a mapper doesn't mean all games using that
mapper works correctly.

For more information, go to PocketNES - The Official Site at
http://www.pocketnes.org/


! Thank you:
-=-=-=-=-=-=
Warder1 - page hosting, testing
Titney - page hosting, testing
reio-ta - coding help, testing
Costis - Multiplayer help
Chris Owens - Multiplayer testing
Markus Oberhumer - LZO compression library
Jeff Frohwein - MBV2
Yuichi Oda - xLA
Ben Parnell - FCEU src.
www.lik-sang.com - Flash Advance Linker
PocketNES forum - for all the support and ideas
nesdev community - you know

Many thanks to everyone who donated money - you know who you are.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Neal Tew
zxcvzxcv@netzero.net
http://nes.pocketheaven.com/

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fredrik Olsson
flubba@passagen.se
http://hem.passagen.se/gba.html


 

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